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Posted 20 hours ago

Five Nights at Freddy's: Security Breach (PS4)

£9.9£99Clearance
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About this deal

Fixed an issue where the ‘Error’ save station sprites would change between lower and higher quality

Once a fan has reached the bottom of all of the stairs, they should head forward and to the right to pass through some red double doors. There is a save station inside of this room, and there is a present right next to it. That present contains the Mazercise Control Key, and looting it will activate the FNAF animatronics that are in the basement. Use Mazercise Controls to Move the Walls and Access the Vent Fixed an issue where the Party Pass instruction card interrupts Freddy’s dialogue if the player chooses to stay Fixed inconsistent spelling of “recharge” and “Fazer Blast” throughout Fazwatch missions and subtitles Fixed an issue where players are unable to interact with ‘Missions’ and ‘Messages’ UI upon collecting the duffle bag for the first time Fixed an issue where Freddy could be called and accessed during the ending ‘Stay or Leave’ sequenceFixed an issue where the stone door did not open for the second puzzle if the player cycles through all of the purple flames’ positions before changing the yellow flames’ position in Princess Quest 2 Fixed an issue where the ‘Monty Golf’ and ‘Use Mazercise controls…’ mission objectives goes slightly out of bounds in Russian

With the Control Key collected, players should return to the room with the aforementioned panel in Mazercise. Fans will use the buttons and switches on this panel to reorient the walls in the maze so that they can reach the vent, and here is exactly how that is done:Fixed an issue where Freddy subtitles would overlap the warning text in Stay Or Leave when the language is set to Portuguese (BR) Fixed an issue where Freddy would not go to the recharge station if the player controls Freddy at low power Fixed an issue where the player can recollect the Mr. Hippo magnet any time after using it on the Upgrade Machine

Fixed an issue where the Sun-to-Moon transformation scene did not match the player’s brightness/gamma settings Fixed an issue where the first Endo respawns when reloading a save or retrying after he intro cutscene has already triggered Fixed an issue where players were able able to interact with the noisemaker behind the wall of the Photo Pass cutout Fixed an issue where the Lobby 2F floor would flash during The Daycare Attendant’s hunt while RTX is on. Fixed an issue where the player can infinitely trigger the Mission popup underneath the Vat Room’s vents

Hot mods

Fixed an issue where rule-explaining Fazer Blast STAFF Bot overlaps itself if players go straight into the equipment room Fixed an issue where Alien Bots’ blasters are visible through walls during the Fazer Blast minigame when player has already acquired the golden blaster Fixed an issue where the player marker disappears from the Fazwatch Map and Minimap in several areas before the first Endo.

Fixed an issue where Freddy’s dialogue for the player reaching the syrup vats is very quiet or missingFixed an issue where already-claimed prize boxes can appear as closed in the world when loading into some areas Fixed an issue so that the “Burntrap” ending and “Gregory in the Alley” ending cinematics plays correctly

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