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Games Workshop - Warhammer 40,000 - Leagues of Votann: Einhyr Hearthguard

£19.025£38.05Clearance
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If your Army Faction is LEAGUES OF VOTANN, each time an enemy unit destroys a LEAGUES OF VOTANN unit from your army, that enemy unit gains 1 Judgement token.

WHEN: Your opponent’s Shooting phase, just after an enemy unit that has one or more Judgement tokens has resolved its attacks. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. So wholly determined are its Kin to live up to the impossible standards of their forebears, that they will endure unbelievable hardships and keep fighting to survive and prevail - even should they be terribly injured.A clone race with a deep-rooted bond of common thought and intent, the Kin can act with eerie - and wholly unspoken - coordination, which helps them to overwhelm and pick apart their foes upon the field of battle. When a unit makes a Normal move, each model in that unit can move a distance in inches less than or equal to its Move (M) characteristic, but no model can be moved within Engagement Range of any enemy models. To make a charge move, the unit’s charge roll must be sufficient that it is able to end that move in unit coherency and within Engagement Range of every unit that was a target of its charge, without moving within Engagement Range of any enemy units that were not a target of its charge. These warriors prove their mettle as a formidable force, whether shielding their Oathband's champions or launching daring offensives into enemy strongholds, showcasing unparalleled offensive might and near-impenetrable defensive resilience. Crafted with meticulous detail, this multipart plastic kit assembles five Einhyr Hearthguards, the elite Kin outfitted with exceptional armament and armor.

Skilled in breaching space hulks and in defending their mining ventures, the Kin have perfected the art of unleashing blistering salvoes of focused fire in the confines of narrow passages.

Both Models B and C are within Engagement Range of Model A, as the shortest distance between them passes through an open Hatchway and they are within 2" of one another. Selected from the most accomplished fighters in a Kinhold, the Einhyr Hearthguard have many roles – from bodyguards to deadly first-strike troops. Instead, keep allocating damage to another model in the target unit until either all the damage has been allocated or the target unit is destroyed. The following information is not to be regarded as officially sanctioned and/ or is not written from an in-universe point of view.

Some of the technologies we use are necessary for critical functions like security and site integrity, account authentication, security and privacy preferences, internal site usage and maintenance data, and to make the site work correctly for browsing and transactions. If, at the start of any of your Command phases, any of those units have been destroyed, you gain a number of CP depending on how early in the battle you destroyed it, as shown below (you can only gain CP in this way once per battle, and CP gained in this way are an exemption to the Core Rules that limit the maximum number of CP you can gain per battle round to 1). All models in this unit can each have their concussion gauntlet replaced with 1 plasma blade gauntlet.EFFECT: Until the end of the phase, each time a model in your unit makes a ranged attack, that attack has the [SUSTAINED HITS 1] ability, and each time a model in your unit makes a ranged attack that targets a unit that has one or more Judgement tokens, that attack has the [SUSTAINED HITS 2] ability instead.

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