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ASTRO Gaming C40 TR PS4 Controller, Fully Customisable Professional Wireless Controller for the Elite Gamer, Compatible with PlayStation 4 & PC, Black

£9.9£99Clearance
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I also tweaked the left analog stick to be more sensitive along its entire curve, letting me bob and weave faster with less tilting. I set the trigger stops, which worked with the game since the triggers activate with relatively shallow presses.

C40 TR Controller PC Setup Guide - ASTRO Gaming Blog C40 TR Controller PC Setup Guide - ASTRO Gaming Blog

A deeply recessed micro USB port between the upper switches lets you plug in the C40 with the included six-foot cable for charging, using the gamepad as a wired controller, or customizing it with Astro's software. I’ve heard scattered reports that wear and tear on sticks is happening faster than you’d expect, but I haven’t noticed any problems myself yet. I’ve reviewed more than a thousand different consumer electronics products including headphones, speakers, TVs, and every major game system and VR headset of the last decade. The ability to go back and forth is new though, as you could just as easily swap back to a PlayStation layout for certain titles.You’ll also see neat red switches, which can be used to adjust the actuation point of the pad’s triggers – like the ones seen on the Razer Wolverine and Raiju Ultimate. The Astro C40 is the latest in a growing wave of professional-grade controllers targeting the growing esports market. By default the C40 ships with the PlayStation 4’s standard layout, meaning two analog sticks side by side. Mappability streamlines the controller for any genre and playstyle while improving response time and accuracy.

Astro C40 Support :: Hardware and Operating Systems Astro C40 Support :: Hardware and Operating Systems

It has plenty of features now standard with boutique modded and high-end controllers, like additional, remappable controls and a selection of analog sticks to use.

I mapped the UL and UR buttons to act as the right direction press (selecting grenades) and circle button (crouching), letting me perform both actions without taking my thumbs off of the analog sticks. The combination of a pseudo-dead zone in the middle of the stick followed by a wild swing as I tilted farther felt awkward, but I could feel that the ability to craft that sort of behavior could be very valuable to a skilled player. For instance, you could make it so moving the stick even 20 percent of the way is equal to a full 100-percent tilt, or give yourself a larger dead zone for additional finesse.

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